According to the recent study the video game market is projected to reach an estimated $204 billion by 2025 from $131.1 billion in 2019, at a CAGR of 8% from 2020 to 2025. Growth in this market is primarily driven by increasing demand of mobiles and online distribution of games.
Browse 105 figures / charts and 96 tables in this 207 -page report to understand trends, opportunities and forecast in video game market by device type (smartphones, tablets, PCs, consoles, and others), genre (shooting, action, sports, role-playing, adventure, racing, strategy, and others), platform type (online and offline), gamer type (extreme and casual), age group (age 10-20, age 21-35, age 36-50, age 51-65) and region (North America, Europe, Asia Pacific, and the Rest of the World).
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“Shooting game market is expected to remain the largest segment during the forecast period.”
Based on genre, the video game market is segmented into shooting, action, sports, role-playing, adventure, racing, strategy, and others. Lucintel forecasts that the shooting is expected to witness the largest segment over the forecast period due to increasing interest towards action packed video games across all age groups. Constant improvement in graphics quality which provides real life like mission is driving the market for shooting games.
“Within the video game market, the smartphone segment is expected to remain the largest device type”
Based on device type, the smartphone segment is expected to witness the largest device type over the forecast period and witness the highest growth over the forecast period due to new launches of smartphone based games, such as PUBG, Battlelands Royale, and War Robots and due to the high usage of these games in emerging nations.
“Asia Pacific will dominate the video game market in near future”
Asia Pacific is expected to be the largest region over the forecast period and witness the highest growth over the forecast period due to increasing smartphone users and rapid internet growth in the emerging nations. The growing internet users has enabled a steady rise in the online video game market, as it allow gamers to increase the gaming experience with a high-speed internet connection.
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Major players of video game market are adopting various growth strategies like new product launches, expansions, merger and acquisitions, partnerships, agreements, and collaborations to expand their presence in this market. Sony, Tencent, Microsoft, Netease, Activation Blizzard, Goggle, Electronic Arts, Nintendo, and Bandai Namco and others are among the major video game providers.
This unique research report will enable you to make confident business decisions in this globally competitive marketplace. For a detailed table of contents, contact Lucintel at +1-972-636-5056 or click on this link https://www.lucintel.com/video-game-industry.aspx or helpdesk@lucintel.com
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